19 de mai. de 2017

Anima2D Spring Bones BUG

If you animate a character with Anima2D and uses Spring Bones to apply physics on some bones, you will realize that if you flip your character, an odd bug happens.

The bones with "spring bones" applied to them, become strange and start to behave in a manner that we don´t want to.

To solve that, you must check "Is Animated" in the Spring Bone Component :)

Nenhum comentário: