7 de jul de 2017

Testing your game with "Unity Remote"

To test the games that we are developing into a real cell phone, Unity provides us with the app "Unity Remote".
But it is not so easy as plug the cell in the computer and press Play in Unity Editor.

I have some troubles connecting my Lenovo Vibe K6 - Android 6.0.

After I unlocked the "Developer option" in my cell phone:
  • Settings 
  • About device 
  • Click many times over "Build Number"
The "adb devices" prompt command was not showing my Lenovo :(, so, it was not being detected as a device to be used by another application, even if in the Explore it was been shown.

Inside "Settings - Developer", I had to setup the configuration´s USB protocol to "PTP (Picture Transfer Protocol)"

Then when I run adb, it shows me my device and Unity started to play the game direct in Unity Remote.









If adb is showing the device, you just need to run the "Unity Remote" in your cell phone (download in Google play/Apple Store) and run your game in Unity. It will automatically run the game on your device.

It´s MUCH better than transfer the .apk file every time that you need to test a new functionality.

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