23 de fev. de 2018

How to delete the Unity´s GI cache?

"The GI cache is used by the Global Illumination (GI) system to store intermediate files when precomputing real-time GI, and when baking Static Lightmaps, Light Probes and Reflection Probes. The cache is shared between all Unity projects on the computer, so projects with the same content and same version of the lighting system (Enlighten) can share the files and speed up subsequent builds."

Find the settings for the GI cache in Edit > Preferences > GI Cache on Windows, or Unity > Preferences > GI Cache on macOS.



source: https://docs.unity3d.com/Manual/GICache.html

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